#pragma once
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <iomanip>
using namespace std;

class Dice
{
private:
	int value;
public:
	Dice();
	~Dice();

	//Simulate throwing the dice, generating a new random value for it
	void throwDice();
	//Return the current value of the dice
	int readDice();
};

